Puzzles: Engaging Adult Learners
At DiversityCLUES, we utilize creativity and challenge conventional adult-learning methods not only in the curriculum design. We experiment with learning tools for training participants. Crossword puzzles are proven to be simple and creative tools to activate learning and increase engagement of adult learners regardless of the subject.
The first crossword in the US was published in the New York World 1913; however, puzzles have been observed in different forms since Egyptian times. A number of studies have shown that puzzles benefit learners in a number of different ways:
- Introducing and Reinforcing Concepts
- Identifying Gaps in Learning
- As a Motivational Tool
- Reviewing and Testing Knowledge
- Developing Teamwork Skills
Puzzle Card: Engaging Diversity in Municipal Planning
Puzzle Card: Libraries and Public Engagement
Tags: adult, adult learning, British Columbia, cities, diversity, gaming, immigrants, inclusion, innovation, learning, Library, municipalities, Public Engagement, puzzles, Technology, training, urban design, urban planningPuzzle Card: Diversity and Inclusion in Gaming Industry